/**************************************************************************** ** ** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the plugins of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qwaylandsurfacenode_p.h" #include "qwaylandsurfaceitem.h" #include #include #include #include QT_BEGIN_NAMESPACE QWaylandSurfaceNode::QWaylandSurfaceNode(QWaylandSurfaceItem *item) : m_item(item) , m_textureUpdated(false) { if (m_item) m_item->m_node = this; setFlag(UsePreprocess,true); } QWaylandSurfaceNode::~QWaylandSurfaceNode() { QMutexLocker locker(QWaylandSurfaceItem::mutex); if (m_item) m_item->m_node = 0; } void QWaylandSurfaceNode::preprocess() { QMutexLocker locker(QWaylandSurfaceItem::mutex); if (m_item && m_item->surface()) { //Update if the item is dirty and we haven't done an updateTexture for this frame if (m_item->m_damaged && !m_textureUpdated) { m_item->updateTexture(); updateTexture(); } } //Reset value for next frame: we have not done updatePaintNode yet m_textureUpdated = false; } void QWaylandSurfaceNode::updateTexture() { Q_ASSERT(m_item && m_item->textureProvider()); QSGTexture *texture = m_item->textureProvider()->texture(); setTexture(texture); } void QWaylandSurfaceNode::setItem(QWaylandSurfaceItem *item) { m_item = item; } QT_END_NAMESPACE