/* * Copyright © 2008 Kristian Høgsberg * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that copyright * notice and this permission notice appear in supporting documentation, and * that the name of the copyright holders not be used in advertising or * publicity pertaining to distribution of the software without specific, * written prior permission. The copyright holders make no representations * about the suitability of this software for any purpose. It is provided "as * is" without express or implied warranty. * * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE * OF THIS SOFTWARE. */ #define _GNU_SOURCE #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "wayland-private.h" #include "wayland-server.h" #include "wayland-server-protocol.h" #include "wayland-os.h" /* This is the size of the char array in struct sock_addr_un. No Wayland socket can be created with a path longer than this, including the null terminator. */ #ifndef UNIX_PATH_MAX #define UNIX_PATH_MAX 108 #endif #define LOCK_SUFFIX ".lock" #define LOCK_SUFFIXLEN 5 struct wl_socket { int fd; int fd_lock; struct sockaddr_un addr; char lock_addr[UNIX_PATH_MAX + LOCK_SUFFIXLEN]; struct wl_list link; struct wl_event_source *source; }; struct wl_client { struct wl_connection *connection; struct wl_event_source *source; struct wl_display *display; struct wl_resource *display_resource; uint32_t id_count; uint32_t mask; struct wl_list link; struct wl_map objects; struct wl_signal destroy_signal; struct ucred ucred; int error; }; struct wl_display { struct wl_event_loop *loop; int run; uint32_t id; uint32_t serial; struct wl_list registry_resource_list; struct wl_list global_list; struct wl_list socket_list; struct wl_list client_list; struct wl_signal destroy_signal; struct wl_array additional_shm_formats; }; struct wl_global { struct wl_display *display; const struct wl_interface *interface; uint32_t name; uint32_t version; void *data; wl_global_bind_func_t bind; struct wl_list link; }; struct wl_resource { struct wl_object object; wl_resource_destroy_func_t destroy; struct wl_list link; struct wl_signal destroy_signal; struct wl_client *client; void *data; int version; wl_dispatcher_func_t dispatcher; }; static int debug_server = 0; WL_EXPORT void wl_resource_post_event_array(struct wl_resource *resource, uint32_t opcode, union wl_argument *args) { struct wl_closure *closure; struct wl_object *object = &resource->object; closure = wl_closure_marshal(object, opcode, args, &object->interface->events[opcode]); if (closure == NULL) { resource->client->error = 1; return; } if (wl_closure_send(closure, resource->client->connection)) resource->client->error = 1; if (debug_server) wl_closure_print(closure, object, true); wl_closure_destroy(closure); } WL_EXPORT void wl_resource_post_event(struct wl_resource *resource, uint32_t opcode, ...) { union wl_argument args[WL_CLOSURE_MAX_ARGS]; struct wl_object *object = &resource->object; va_list ap; va_start(ap, opcode); wl_argument_from_va_list(object->interface->events[opcode].signature, args, WL_CLOSURE_MAX_ARGS, ap); va_end(ap); wl_resource_post_event_array(resource, opcode, args); } WL_EXPORT void wl_resource_queue_event_array(struct wl_resource *resource, uint32_t opcode, union wl_argument *args) { struct wl_closure *closure; struct wl_object *object = &resource->object; closure = wl_closure_marshal(object, opcode, args, &object->interface->events[opcode]); if (closure == NULL) { resource->client->error = 1; return; } if (wl_closure_queue(closure, resource->client->connection)) resource->client->error = 1; if (debug_server) wl_closure_print(closure, object, true); wl_closure_destroy(closure); } WL_EXPORT void wl_resource_queue_event(struct wl_resource *resource, uint32_t opcode, ...) { union wl_argument args[WL_CLOSURE_MAX_ARGS]; struct wl_object *object = &resource->object; va_list ap; va_start(ap, opcode); wl_argument_from_va_list(object->interface->events[opcode].signature, args, WL_CLOSURE_MAX_ARGS, ap); va_end(ap); wl_resource_queue_event_array(resource, opcode, args); } WL_EXPORT void wl_resource_post_error(struct wl_resource *resource, uint32_t code, const char *msg, ...) { struct wl_client *client = resource->client; char buffer[128]; va_list ap; va_start(ap, msg); vsnprintf(buffer, sizeof buffer, msg, ap); va_end(ap); client->error = 1; /* * When a client aborts, its resources are destroyed in id order, * which means the display resource is destroyed first. If destruction * of any later resources results in a protocol error, we end up here * with a NULL display_resource. Do not try to send errors to an * already dead client. */ if (!client->display_resource) return; wl_resource_post_event(client->display_resource, WL_DISPLAY_ERROR, resource, code, buffer); } static int wl_client_connection_data(int fd, uint32_t mask, void *data) { struct wl_client *client = data; struct wl_connection *connection = client->connection; struct wl_resource *resource; struct wl_object *object; struct wl_closure *closure; const struct wl_message *message; uint32_t p[2]; uint32_t resource_flags; int opcode, size; int len; if (mask & (WL_EVENT_ERROR | WL_EVENT_HANGUP)) { wl_client_destroy(client); return 1; } if (mask & WL_EVENT_WRITABLE) { len = wl_connection_flush(connection); if (len < 0 && errno != EAGAIN) { wl_client_destroy(client); return 1; } else if (len >= 0) { wl_event_source_fd_update(client->source, WL_EVENT_READABLE); } } len = 0; if (mask & WL_EVENT_READABLE) { len = wl_connection_read(connection); if (len < 0 && errno != EAGAIN) { wl_client_destroy(client); return 1; } } while ((size_t) len >= sizeof p) { wl_connection_copy(connection, p, sizeof p); opcode = p[1] & 0xffff; size = p[1] >> 16; if (len < size) break; resource = wl_map_lookup(&client->objects, p[0]); resource_flags = wl_map_lookup_flags(&client->objects, p[0]); if (resource == NULL) { wl_resource_post_error(client->display_resource, WL_DISPLAY_ERROR_INVALID_OBJECT, "invalid object %u", p[0]); break; } object = &resource->object; if (opcode >= object->interface->method_count) { wl_resource_post_error(client->display_resource, WL_DISPLAY_ERROR_INVALID_METHOD, "invalid method %d, object %s@%u", opcode, object->interface->name, object->id); break; } message = &object->interface->methods[opcode]; if (!(resource_flags & WL_MAP_ENTRY_LEGACY) && resource->version > 0 && resource->version < wl_message_get_since(message)) { wl_resource_post_error(client->display_resource, WL_DISPLAY_ERROR_INVALID_METHOD, "invalid method %d, object %s@%u", opcode, object->interface->name, object->id); break; } closure = wl_connection_demarshal(client->connection, size, &client->objects, message); len -= size; if (closure == NULL && errno == ENOMEM) { wl_resource_post_no_memory(resource); break; } else if (closure == NULL || wl_closure_lookup_objects(closure, &client->objects) < 0) { wl_resource_post_error(client->display_resource, WL_DISPLAY_ERROR_INVALID_METHOD, "invalid arguments for %s@%u.%s", object->interface->name, object->id, message->name); wl_closure_destroy(closure); break; } if (debug_server) wl_closure_print(closure, object, false); if ((resource_flags & WL_MAP_ENTRY_LEGACY) || resource->dispatcher == NULL) { wl_closure_invoke(closure, WL_CLOSURE_INVOKE_SERVER, object, opcode, client); } else { wl_closure_dispatch(closure, resource->dispatcher, object, opcode); } wl_closure_destroy(closure); if (client->error) break; } if (client->error) wl_client_destroy(client); return 1; } /** Flush pending events to the client * * \param client The client object * * Events sent to clients are queued in a buffer and written to the * socket later - typically when the compositor has handled all * requests and goes back to block in the event loop. This function * flushes all queued up events for a client immediately. * * \memberof wl_client */ WL_EXPORT void wl_client_flush(struct wl_client *client) { wl_connection_flush(client->connection); } /** Get the display object for the given client * * \param client The client object * \return The display object the client is associated with. * * \memberof wl_client */ WL_EXPORT struct wl_display * wl_client_get_display(struct wl_client *client) { return client->display; } static void bind_display(struct wl_client *client, void *data, uint32_t version, uint32_t id); /** Create a client for the given file descriptor * * \param display The display object * \param fd The file descriptor for the socket to the client * \return The new client object or NULL on failure. * * Given a file descriptor corresponding to one end of a socket, this * function will create a wl_client struct and add the new client to * the compositors client list. At that point, the client is * initialized and ready to run, as if the client had connected to the * servers listening socket. When the client eventually sends * requests to the compositor, the wl_client argument to the request * handler will be the wl_client returned from this function. * * The other end of the socket can be passed to * wl_display_connect_to_fd() on the client side or used with the * WAYLAND_SOCKET environment variable on the client side. * * On failure this function sets errno accordingly and returns NULL. * * \memberof wl_display */ WL_EXPORT struct wl_client * wl_client_create(struct wl_display *display, int fd) { struct wl_client *client; socklen_t len; client = malloc(sizeof *client); if (client == NULL) return NULL; memset(client, 0, sizeof *client); client->display = display; client->source = wl_event_loop_add_fd(display->loop, fd, WL_EVENT_READABLE, wl_client_connection_data, client); if (!client->source) goto err_client; len = sizeof client->ucred; if (getsockopt(fd, SOL_SOCKET, SO_PEERCRED, &client->ucred, &len) < 0) goto err_source; client->connection = wl_connection_create(fd); if (client->connection == NULL) goto err_source; wl_map_init(&client->objects, WL_MAP_SERVER_SIDE); if (wl_map_insert_at(&client->objects, 0, 0, NULL) < 0) goto err_map; wl_signal_init(&client->destroy_signal); bind_display(client, display, 1, 1); if (!client->display_resource) goto err_map; wl_list_insert(display->client_list.prev, &client->link); return client; err_map: wl_map_release(&client->objects); wl_connection_destroy(client->connection); err_source: wl_event_source_remove(client->source); err_client: free(client); return NULL; } /** Return Unix credentials for the client * * \param client The display object * \param pid Returns the process ID * \param uid Returns the user ID * \param gid Returns the group ID * * This function returns the process ID, the user ID and the group ID * for the given client. The credentials come from getsockopt() with * SO_PEERCRED, on the client socket fd. All the pointers can be * NULL, if the caller is not interested in a particular ID. * * Be aware that for clients that a compositor forks and execs and * then connects using socketpair(), this function will return the * credentials for the compositor. The credentials for the socketpair * are set at creation time in the compositor. * * \memberof wl_client */ WL_EXPORT void wl_client_get_credentials(struct wl_client *client, pid_t *pid, uid_t *uid, gid_t *gid) { if (pid) *pid = client->ucred.pid; if (uid) *uid = client->ucred.uid; if (gid) *gid = client->ucred.gid; } /** Look up an object in the client name space * * \param client The client object * \param id The object id * \return The object or NULL if there is not object for the given ID * * This looks up an object in the client object name space by its * object ID. * * \memberof wl_client */ WL_EXPORT struct wl_resource * wl_client_get_object(struct wl_client *client, uint32_t id) { return wl_map_lookup(&client->objects, id); } WL_EXPORT void wl_client_post_no_memory(struct wl_client *client) { wl_resource_post_error(client->display_resource, WL_DISPLAY_ERROR_NO_MEMORY, "no memory"); } WL_EXPORT void wl_resource_post_no_memory(struct wl_resource *resource) { wl_resource_post_error(resource->client->display_resource, WL_DISPLAY_ERROR_NO_MEMORY, "no memory"); } static void destroy_resource(void *element, void *data) { struct wl_resource *resource = element; struct wl_client *client = resource->client; uint32_t flags; wl_signal_emit(&resource->destroy_signal, resource); flags = wl_map_lookup_flags(&client->objects, resource->object.id); if (resource->destroy) resource->destroy(resource); if (!(flags & WL_MAP_ENTRY_LEGACY)) free(resource); } WL_EXPORT void wl_resource_destroy(struct wl_resource *resource) { struct wl_client *client = resource->client; uint32_t id; id = resource->object.id; destroy_resource(resource, NULL); if (id < WL_SERVER_ID_START) { if (client->display_resource) { wl_resource_queue_event(client->display_resource, WL_DISPLAY_DELETE_ID, id); } wl_map_insert_at(&client->objects, 0, id, NULL); } else { wl_map_remove(&client->objects, id); } } WL_EXPORT uint32_t wl_resource_get_id(struct wl_resource *resource) { return resource->object.id; } WL_EXPORT struct wl_list * wl_resource_get_link(struct wl_resource *resource) { return &resource->link; } WL_EXPORT struct wl_resource * wl_resource_from_link(struct wl_list *link) { struct wl_resource *resource; return wl_container_of(link, resource, link); } WL_EXPORT struct wl_resource * wl_resource_find_for_client(struct wl_list *list, struct wl_client *client) { struct wl_resource *resource; if (client == NULL) return NULL; wl_list_for_each(resource, list, link) { if (resource->client == client) return resource; } return NULL; } WL_EXPORT struct wl_client * wl_resource_get_client(struct wl_resource *resource) { return resource->client; } WL_EXPORT void wl_resource_set_user_data(struct wl_resource *resource, void *data) { resource->data = data; } WL_EXPORT void * wl_resource_get_user_data(struct wl_resource *resource) { return resource->data; } WL_EXPORT int wl_resource_get_version(struct wl_resource *resource) { return resource->version; } WL_EXPORT void wl_resource_set_destructor(struct wl_resource *resource, wl_resource_destroy_func_t destroy) { resource->destroy = destroy; } WL_EXPORT int wl_resource_instance_of(struct wl_resource *resource, const struct wl_interface *interface, const void *implementation) { return wl_interface_equal(resource->object.interface, interface) && resource->object.implementation == implementation; } WL_EXPORT void wl_resource_add_destroy_listener(struct wl_resource *resource, struct wl_listener * listener) { wl_signal_add(&resource->destroy_signal, listener); } WL_EXPORT struct wl_listener * wl_resource_get_destroy_listener(struct wl_resource *resource, wl_notify_func_t notify) { return wl_signal_get(&resource->destroy_signal, notify); } WL_EXPORT void wl_client_add_destroy_listener(struct wl_client *client, struct wl_listener *listener) { wl_signal_add(&client->destroy_signal, listener); } WL_EXPORT struct wl_listener * wl_client_get_destroy_listener(struct wl_client *client, wl_notify_func_t notify) { return wl_signal_get(&client->destroy_signal, notify); } WL_EXPORT void wl_client_destroy(struct wl_client *client) { uint32_t serial = 0; wl_signal_emit(&client->destroy_signal, client); wl_client_flush(client); wl_map_for_each(&client->objects, destroy_resource, &serial); wl_map_release(&client->objects); wl_event_source_remove(client->source); wl_connection_destroy(client->connection); wl_list_remove(&client->link); free(client); } static void registry_bind(struct wl_client *client, struct wl_resource *resource, uint32_t name, const char *interface, uint32_t version, uint32_t id) { struct wl_global *global; struct wl_display *display = resource->data; wl_list_for_each(global, &display->global_list, link) if (global->name == name) break; if (&global->link == &display->global_list) wl_resource_post_error(resource, WL_DISPLAY_ERROR_INVALID_OBJECT, "invalid global %s (%d)", interface, name); else if (global->version < version) wl_resource_post_error(resource, WL_DISPLAY_ERROR_INVALID_OBJECT, "invalid version for global %s (%d): have %d, wanted %d", interface, name, global->version, version); else global->bind(client, global->data, version, id); } static const struct wl_registry_interface registry_interface = { registry_bind }; static void display_sync(struct wl_client *client, struct wl_resource *resource, uint32_t id) { struct wl_resource *callback; uint32_t serial; callback = wl_resource_create(client, &wl_callback_interface, 1, id); if (callback == NULL) { wl_client_post_no_memory(client); return; } serial = wl_display_get_serial(client->display); wl_callback_send_done(callback, serial); wl_resource_destroy(callback); } static void unbind_resource(struct wl_resource *resource) { wl_list_remove(&resource->link); } static void display_get_registry(struct wl_client *client, struct wl_resource *resource, uint32_t id) { struct wl_display *display = resource->data; struct wl_resource *registry_resource; struct wl_global *global; registry_resource = wl_resource_create(client, &wl_registry_interface, 1, id); if (registry_resource == NULL) { wl_client_post_no_memory(client); return; } wl_resource_set_implementation(registry_resource, ®istry_interface, display, unbind_resource); wl_list_insert(&display->registry_resource_list, ®istry_resource->link); wl_list_for_each(global, &display->global_list, link) wl_resource_post_event(registry_resource, WL_REGISTRY_GLOBAL, global->name, global->interface->name, global->version); } static const struct wl_display_interface display_interface = { display_sync, display_get_registry }; static void destroy_client_display_resource(struct wl_resource *resource) { resource->client->display_resource = NULL; } static void bind_display(struct wl_client *client, void *data, uint32_t version, uint32_t id) { struct wl_display *display = data; client->display_resource = wl_resource_create(client, &wl_display_interface, 1, id); if (client->display_resource == NULL) { wl_client_post_no_memory(client); return; } wl_resource_set_implementation(client->display_resource, &display_interface, display, destroy_client_display_resource); } /** Create Wayland display object. * * \param None * \return The Wayland display object. Null if failed to create * * This creates the wl_display object. * * \memberof wl_display */ WL_EXPORT struct wl_display * wl_display_create(void) { struct wl_display *display; const char *debug; debug = getenv("WAYLAND_DEBUG"); if (debug && (strstr(debug, "server") || strstr(debug, "1"))) debug_server = 1; display = malloc(sizeof *display); if (display == NULL) return NULL; display->loop = wl_event_loop_create(); if (display->loop == NULL) { free(display); return NULL; } wl_list_init(&display->global_list); wl_list_init(&display->socket_list); wl_list_init(&display->client_list); wl_list_init(&display->registry_resource_list); wl_signal_init(&display->destroy_signal); display->id = 1; display->serial = 0; wl_array_init(&display->additional_shm_formats); if (!wl_global_create(display, &wl_display_interface, 1, display, bind_display)) { wl_event_loop_destroy(display->loop); free(display); return NULL; } return display; } WL_EXPORT void wl_display_destroy(struct wl_display *display) { struct wl_socket *s, *next; struct wl_global *global, *gnext; wl_signal_emit(&display->destroy_signal, display); wl_list_for_each_safe(s, next, &display->socket_list, link) { wl_event_source_remove(s->source); unlink(s->addr.sun_path); close(s->fd); unlink(s->lock_addr); close(s->fd_lock); free(s); } wl_event_loop_destroy(display->loop); wl_list_for_each_safe(global, gnext, &display->global_list, link) free(global); wl_array_release(&display->additional_shm_formats); free(display); } WL_EXPORT struct wl_global * wl_global_create(struct wl_display *display, const struct wl_interface *interface, int version, void *data, wl_global_bind_func_t bind) { struct wl_global *global; struct wl_resource *resource; if (interface->version < version) { wl_log("wl_global_create: implemented version higher " "than interface version%m\n"); return NULL; } global = malloc(sizeof *global); if (global == NULL) return NULL; global->display = display; global->name = display->id++; global->interface = interface; global->version = version; global->data = data; global->bind = bind; wl_list_insert(display->global_list.prev, &global->link); wl_list_for_each(resource, &display->registry_resource_list, link) wl_resource_post_event(resource, WL_REGISTRY_GLOBAL, global->name, global->interface->name, global->version); return global; } WL_EXPORT void wl_global_destroy(struct wl_global *global) { struct wl_display *display = global->display; struct wl_resource *resource; wl_list_for_each(resource, &display->registry_resource_list, link) wl_resource_post_event(resource, WL_REGISTRY_GLOBAL_REMOVE, global->name); wl_list_remove(&global->link); free(global); } /** Get the current serial number * * \param display The display object * * This function returns the most recent serial number, but does not * increment it. * * \memberof wl_display */ WL_EXPORT uint32_t wl_display_get_serial(struct wl_display *display) { return display->serial; } /** Get the next serial number * * \param display The display object * * This function increments the display serial number and returns the * new value. * * \memberof wl_display */ WL_EXPORT uint32_t wl_display_next_serial(struct wl_display *display) { display->serial++; return display->serial; } WL_EXPORT struct wl_event_loop * wl_display_get_event_loop(struct wl_display *display) { return display->loop; } WL_EXPORT void wl_display_terminate(struct wl_display *display) { display->run = 0; } WL_EXPORT void wl_display_run(struct wl_display *display) { display->run = 1; while (display->run) { wl_display_flush_clients(display); wl_event_loop_dispatch(display->loop, -1); } } WL_EXPORT void wl_display_flush_clients(struct wl_display *display) { struct wl_client *client, *next; int ret; wl_list_for_each_safe(client, next, &display->client_list, link) { ret = wl_connection_flush(client->connection); if (ret < 0 && errno == EAGAIN) { wl_event_source_fd_update(client->source, WL_EVENT_WRITABLE | WL_EVENT_READABLE); } else if (ret < 0) { wl_client_destroy(client); } } } static int socket_data(int fd, uint32_t mask, void *data) { struct wl_display *display = data; struct sockaddr_un name; socklen_t length; int client_fd; length = sizeof name; client_fd = wl_os_accept_cloexec(fd, (struct sockaddr *) &name, &length); if (client_fd < 0) wl_log("failed to accept: %m\n"); else if (!wl_client_create(display, client_fd)) close(client_fd); return 1; } static int get_socket_lock(struct wl_socket *socket) { struct stat socket_stat; int fd_lock; snprintf(socket->lock_addr, sizeof socket->lock_addr, "%s%s", socket->addr.sun_path, LOCK_SUFFIX); fd_lock = open(socket->lock_addr, O_CREAT | O_CLOEXEC, (S_IRUSR | S_IWUSR | S_IRGRP | S_IWGRP)); if (fd_lock < 0) { wl_log("unable to open lockfile %s check permissions\n", socket->lock_addr); return -1; } if (flock(fd_lock, LOCK_EX | LOCK_NB) < 0) { wl_log("unable to lock lockfile %s, maybe another compositor is running\n", socket->lock_addr); close(fd_lock); return -1; } if (stat(socket->addr.sun_path, &socket_stat) < 0 ) { if (errno != ENOENT) { wl_log("did not manage to stat file %s\n", socket->addr.sun_path); close(fd_lock); return -1; } } else if (socket_stat.st_mode & S_IWUSR || socket_stat.st_mode & S_IWGRP) { unlink(socket->addr.sun_path); } return fd_lock; } WL_EXPORT int wl_display_add_socket(struct wl_display *display, const char *name) { struct wl_socket *s; socklen_t size; int name_size; const char *runtime_dir; runtime_dir = getenv("XDG_RUNTIME_DIR"); if (!runtime_dir) { wl_log("error: XDG_RUNTIME_DIR not set in the environment\n"); /* to prevent programs reporting * "failed to add socket: Success" */ errno = ENOENT; return -1; } s = malloc(sizeof *s); if (s == NULL) return -1; s->fd = wl_os_socket_cloexec(PF_LOCAL, SOCK_STREAM, 0); if (s->fd < 0) { free(s); return -1; } if (name == NULL) name = getenv("WAYLAND_DISPLAY"); if (name == NULL) name = "wayland-0"; memset(&s->addr, 0, sizeof s->addr); s->addr.sun_family = AF_LOCAL; name_size = snprintf(s->addr.sun_path, sizeof s->addr.sun_path, "%s/%s", runtime_dir, name) + 1; assert(name_size > 0); if (name_size > (int)sizeof s->addr.sun_path) { wl_log("error: socket path \"%s/%s\" plus null terminator" " exceeds 108 bytes\n", runtime_dir, name); close(s->fd); free(s); /* to prevent programs reporting * "failed to add socket: Success" */ errno = ENAMETOOLONG; return -1; }; s->fd_lock = get_socket_lock(s); if (s->fd_lock < 0) { close(s->fd); free(s); return -1; } size = offsetof (struct sockaddr_un, sun_path) + name_size; if (bind(s->fd, (struct sockaddr *) &s->addr, size) < 0) { wl_log("bind() failed with error: %m\n"); close(s->fd); unlink(s->lock_addr); close(s->fd_lock); free(s); return -1; } if (listen(s->fd, 1) < 0) { wl_log("listen() failed with error: %m\n"); unlink(s->addr.sun_path); close(s->fd); unlink(s->lock_addr); close(s->fd_lock); free(s); return -1; } s->source = wl_event_loop_add_fd(display->loop, s->fd, WL_EVENT_READABLE, socket_data, display); if (s->source == NULL) { unlink(s->addr.sun_path); close(s->fd); unlink(s->lock_addr); close(s->fd_lock); free(s); return -1; } wl_list_insert(display->socket_list.prev, &s->link); return 0; } WL_EXPORT void wl_display_add_destroy_listener(struct wl_display *display, struct wl_listener *listener) { wl_signal_add(&display->destroy_signal, listener); } WL_EXPORT struct wl_listener * wl_display_get_destroy_listener(struct wl_display *display, wl_notify_func_t notify) { return wl_signal_get(&display->destroy_signal, notify); } WL_EXPORT void wl_resource_set_implementation(struct wl_resource *resource, const void *implementation, void *data, wl_resource_destroy_func_t destroy) { resource->object.implementation = implementation; resource->data = data; resource->destroy = destroy; resource->dispatcher = NULL; } WL_EXPORT void wl_resource_set_dispatcher(struct wl_resource *resource, wl_dispatcher_func_t dispatcher, const void *implementation, void *data, wl_resource_destroy_func_t destroy) { resource->dispatcher = dispatcher; resource->object.implementation = implementation; resource->data = data; resource->destroy = destroy; } WL_EXPORT struct wl_resource * wl_resource_create(struct wl_client *client, const struct wl_interface *interface, int version, uint32_t id) { struct wl_resource *resource; resource = malloc(sizeof *resource); if (resource == NULL) return NULL; if (id == 0) id = wl_map_insert_new(&client->objects, 0, NULL); resource->object.id = id; resource->object.interface = interface; resource->object.implementation = NULL; wl_signal_init(&resource->destroy_signal); resource->destroy = NULL; resource->client = client; resource->data = NULL; resource->version = version; resource->dispatcher = NULL; if (wl_map_insert_at(&client->objects, 0, resource->object.id, resource) < 0) { wl_resource_post_error(client->display_resource, WL_DISPLAY_ERROR_INVALID_OBJECT, "invalid new id %d", resource->object.id); free(resource); return NULL; } return resource; } WL_EXPORT void wl_log_set_handler_server(wl_log_func_t handler) { wl_log_handler = handler; } /* Deprecated functions below. */ uint32_t wl_client_add_resource(struct wl_client *client, struct wl_resource *resource) WL_DEPRECATED; WL_EXPORT uint32_t wl_client_add_resource(struct wl_client *client, struct wl_resource *resource) { if (resource->object.id == 0) { resource->object.id = wl_map_insert_new(&client->objects, WL_MAP_ENTRY_LEGACY, resource); } else if (wl_map_insert_at(&client->objects, WL_MAP_ENTRY_LEGACY, resource->object.id, resource) < 0) { wl_resource_post_error(client->display_resource, WL_DISPLAY_ERROR_INVALID_OBJECT, "invalid new id %d", resource->object.id); return 0; } resource->client = client; wl_signal_init(&resource->destroy_signal); return resource->object.id; } struct wl_resource * wl_client_add_object(struct wl_client *client, const struct wl_interface *interface, const void *implementation, uint32_t id, void *data) WL_DEPRECATED; WL_EXPORT struct wl_resource * wl_client_add_object(struct wl_client *client, const struct wl_interface *interface, const void *implementation, uint32_t id, void *data) { struct wl_resource *resource; resource = wl_resource_create(client, interface, -1, id); if (resource == NULL) wl_client_post_no_memory(client); else wl_resource_set_implementation(resource, implementation, data, NULL); return resource; } struct wl_resource * wl_client_new_object(struct wl_client *client, const struct wl_interface *interface, const void *implementation, void *data) WL_DEPRECATED; WL_EXPORT struct wl_resource * wl_client_new_object(struct wl_client *client, const struct wl_interface *interface, const void *implementation, void *data) { struct wl_resource *resource; resource = wl_resource_create(client, interface, -1, 0); if (resource == NULL) wl_client_post_no_memory(client); else wl_resource_set_implementation(resource, implementation, data, NULL); return resource; } struct wl_global * wl_display_add_global(struct wl_display *display, const struct wl_interface *interface, void *data, wl_global_bind_func_t bind) WL_DEPRECATED; WL_EXPORT struct wl_global * wl_display_add_global(struct wl_display *display, const struct wl_interface *interface, void *data, wl_global_bind_func_t bind) { return wl_global_create(display, interface, interface->version, data, bind); } void wl_display_remove_global(struct wl_display *display, struct wl_global *global) WL_DEPRECATED; WL_EXPORT void wl_display_remove_global(struct wl_display *display, struct wl_global *global) { wl_global_destroy(global); } /** Add support for a wl_shm pixel format * * \param display The display object * \param format The wl_shm pixel format to advertise * \return A pointer to the wl_shm format that was added to the list * or NULL if adding it to the list failed. * * Add the specified wl_shm format to the list of formats the wl_shm * object advertises when a client binds to it. Adding a format to * the list means that clients will know that the compositor supports * this format and may use it for creating wl_shm buffers. The * compositor must be able to handle the pixel format when a client * requests it. * * The compositor by default supports WL_SHM_FORMAT_ARGB8888 and * WL_SHM_FORMAT_XRGB8888. * * \memberof wl_display */ WL_EXPORT uint32_t * wl_display_add_shm_format(struct wl_display *display, uint32_t format) { uint32_t *p = NULL; p = wl_array_add(&display->additional_shm_formats, sizeof *p); if (p != NULL) *p = format; return p; } /** * Get list of additional wl_shm pixel formats * * \param display The display object * * This function returns the list of addition wl_shm pixel formats * that the compositor supports. WL_SHM_FORMAT_ARGB8888 and * WL_SHM_FORMAT_XRGB8888 are always supported and not included in the * array, but all formats added through wl_display_add_shm_format() * will be in the array. * * \sa wl_display_add_shm_format() * * \memberof wl_display */ struct wl_array * wl_display_get_additional_shm_formats(struct wl_display *display) { return &display->additional_shm_formats; }